|
Xbox
Aug 7, 2003 5:14:09 GMT -5
Post by Richard on Aug 7, 2003 5:14:09 GMT -5
Hey everyone, I just bought an Xbox for my birthday. ;D Now I have all these consoles: Gamecube Playstation 2 Xbox Dreamcast SNES Nintendo 64 Sega MegaDrive (Genesis in US) Gameboy Gameboy Color Gameboy Advance Game.Com Game Gear Commadore 64 If anyone has more than this, please post. I'm interested to see how many consoles people have. Anyone else have an Xbox here, besides SSJ? They are a really cool console. They have got much much better since launch. I think all 3 next gen consoles are superb, each have their own great games. Oh, for Xbox, I have Jet Set Radio Future, Blinx: The Time Sweeper, Halo and Midtown Madness 3 (The game which made me buy the Xbox!). If anyone has an Xbox and doesn't have Midtown Madness 3, what are you thinking?!?! Go and buy it NOW! It's my favourite Xbox game easily, even better than Halo, which is way too short and has really poor vehicles. Richard.
|
|
|
Xbox
Aug 7, 2003 9:24:30 GMT -5
Post by mishkuu on Aug 7, 2003 9:24:30 GMT -5
I have these systems: NES SNES Gameboy Gameboy Pocket GBA N64 PSX PSX2 Dreamcast Gamecube You beat me Richard -miechelle
|
|
|
Xbox
Aug 7, 2003 10:59:00 GMT -5
Post by Kenji-kun on Aug 7, 2003 10:59:00 GMT -5
Although I do not have as much as you people, I will post nonetheless. I only have these consoles: Dreamcast Game Boy NES Playstation SNES I used to have a Sega Master System when I was little...it was given away... I have yet to get a next-gen console, but I am in no hurry for one. When I get enough money, I will invest in one. I'm more in favour with PS2... I still happily play CastleVania PSX and Gundam DX for DC. I gotta say to Richard that he is hardcore in keeping a Game.com and a Commodore 64. Relics...
|
|
|
Xbox
Aug 7, 2003 11:00:03 GMT -5
Post by Variable on Aug 7, 2003 11:00:03 GMT -5
I feel so insigificant.... I only have: Super Nintendo Game Gear (I only have 2 game for it) PlayStation (broken) PlayStation2
|
|
|
Xbox
Aug 7, 2003 12:25:24 GMT -5
Post by Richard on Aug 7, 2003 12:25:24 GMT -5
Out of all the consoles I've played on, I still think Dreamcast is the best
|
|
|
Xbox
Aug 7, 2003 20:53:36 GMT -5
Post by Joseph on Aug 7, 2003 20:53:36 GMT -5
NES SNES Gameboy PlayStation PlayStation 2
I have only 5 consoles. But I haven't needed more than that. There was a time in the nineties where I didn't play video games much. Then I made the jump to Playstation in Xmas 1999 and I got a PS2 the following Xmas 2000. Now I'm more into games now.
|
|
|
Xbox
Aug 7, 2003 21:25:17 GMT -5
Post by Kenji-kun on Aug 7, 2003 21:25:17 GMT -5
Out of all the consoles I've played on, I still think Dreamcast is the best I'm with you on that... if only the Dreamcast wasn't chewed out by the Playstations and the other 128-bit consoles. But that's what Sega gets for being the first at everything... 8-Bit = Sega Master System was defeated by the dominant NES... 16-Bit = Sega Genesis was king until SNES came along... 32-Bit = Sega Saturn's popularity never grew over the shadow of PSX... 128-Bit = Sega Dreamcast's downfall is debatable as GD-ROM piracy grew... Well, those are my views of Sega's work so far. Maybe you people disagree. I'd like to hear what you think of this...
|
|
|
Xbox
Aug 7, 2003 23:43:17 GMT -5
Post by mishkuu on Aug 7, 2003 23:43:17 GMT -5
I think you have a really good point, Kenji. I never thought of it like that before. Have you guys heard about the Famicom Disk System? It was an add-on to the Famicom (NES) in Japan. Floppy disks could be bought really cheap, out of vending machines, stores,etc. Legend of Zelda and Metroid were among the games that could be bought -- they were later put in cartridge format. (for the US and other countries) In Japan it sold over 2mil units. www.vgmuseum.com/systems/fds/www.classicgaming.com/nindb/fds.shtmlI heard from somewhere that the disk system helped make the playstation a real thing. Maybe, maybe not. The N64 was going to release an add-on disk system. But it was canceled before it even hit Japan. One more thing, i have an image from a Zelda game (thanks ebay) and it was published by Philips for the Philips CD-i. Anyone actually seen this system? And why does every country have better box art for games, than the US? Bah not fair! -miechelle
|
|
|
Xbox
Aug 8, 2003 10:57:27 GMT -5
Post by Variable on Aug 8, 2003 10:57:27 GMT -5
Back in the late 1980's early 1990's Nintendo and Sony were going to team up and make a CD-ROM device for the SNES (look at the bottom of the older ones for the expansion port). However, there was a problem with who was going to get the money from selling the machine. Nintendo wanted to gain the profits because it was for use on their machine and they made the games. And Sony wanted the profits because they would make the machine. At the Consumer Electronic Show (CES) in '92 Nintendo publicly dumped Sony before they actually told Sony of their decision. Naturally, this made Sony very mad. So, SOny decided to forge ahead and make the PlayStation a reality with or without Nintendo.
For more information, check out GamePro's September 2003 edition on page 40, which is where I got some of the info for this thing.
|
|
|
Xbox
Aug 8, 2003 11:03:15 GMT -5
Post by mishkuu on Aug 8, 2003 11:03:15 GMT -5
I didn't know that about the SNES. So that's where nintendo became responsible for the playstation. They are probably still beating themselves up about what they did. I'm glad that they did that, cause i love my playstations and my nintendos. I'm a happy girl -miechelle
|
|
|
Xbox
Aug 8, 2003 11:06:17 GMT -5
Post by Variable on Aug 8, 2003 11:06:17 GMT -5
Let's see, about the better box art: I don't know, I liked the Japanese box art a lot better for SotN and most of the FF games. I'm guessing it's a monetary thing, but, why could they not just translate the original boxes?
|
|
|
Xbox
Aug 8, 2003 11:10:14 GMT -5
Post by mishkuu on Aug 8, 2003 11:10:14 GMT -5
Ya really! Every country (but the US) usually has beautifully drawn images, or just downright cool designs on the boxes. Metroid for example (NES) Europe had an awesome drawing of Samus on the cover. The US has an enlarged, pixely pic that was taken from the game. All the other countries really care about the box art, it can draw a player to pic it up. The US needs to do this, cause all of ours pretty much suck. Even with games that were created here, other countries show us up. Oh well. -miechelle
|
|
|
Xbox
Aug 8, 2003 11:17:08 GMT -5
Post by Variable on Aug 8, 2003 11:17:08 GMT -5
Yeah, really! I mean, the video game was invented here! We should not only be able to make a good game, but a neat-o box as well!
And, while I'm on my soapbox: Why do games based on movies generaly suck? Give me a second and I'll post my rant I got paid for, but first: Has anyone ever played Total Recall for the NES? Getting through that game was based more on luck than on skill, and where in the movie did Arnie fight pink midgets in the alley?
Here is my article I did for the Write Stuff:
Plotting Success for Films or Video-Games By BRAD HALL When you think of recent Hollywood movies, you may think of blockbusters like Harry Potter and The Mummy Returns and failures like Tomb Raider and Final Fantasy. However, if you were thinking of video games, you would think of blockbusters like Tomb Raider and Final Fantasy and failures like Harry Potter and The Mummy Returns. Why is one thing popular in one entertainment medium, but is not in another, even though a plot may be similar? Every movie made from a game and every game made from a movie has failed to have success. The movie versions of Super Mario Brothers, Street Fighter, and Mortal Kombat failed to live up to the games' legacy. Why does this happen? One argument is that the people making the movie (or game) do not know how to make it better without just following the basic plot of the movie (or game). But both Final Fantasy and Tomb Raider movies had people on their staffs who were part of the main game development teams. For example, the director of the Final Fantasy movie, Hironobu Sakaguchi, is the creator of the Final Fantasy game series in Japan. Surely, the creator would know how to transplant his creation into another entertainment medium. However, his company, Squaresoft, lost $130 million on development costs on the movie. But, in Japan when the game Final Fantasy X came out, it sold more than 2 million copies in less than four days. At $50 each, that equals about $100 million. In America, the general public has the same misconception of the 1980's that video games are for children. Moreover, people should "grow out" of' them by the time they reach the age of at least 13. The public also believes that video game movies are solely kids' entertainment. Games based on movies do badly because of the cost. Why spend $50 on a game that will take weeks to finish when a movie ticket costs $7.50? Then why do they continue to make games of movies? One reason that companies make games of movies is because at least one in every one hundred movie games is profitable. Several years ago, Rareware developed a game for the James Bond movie Goldeneye. Nintendo published it for their N64 system. People all over the world bought the game, not because of the movie, but because it was a great game to play. Still to this day, people are buying it. Also, the time allotted plays an important role. A movie has to around 90 minutes to a couple of hours in length, while a game has no such time restraints. Because of this difference in running times, movies usually cut certain elements out of the story to fit in their running time. However, videogames have no such restrictions. Take Final Fantasy VII. It takes about 30 hours to get to the ending. If it were a movie, the director would have to trim 28 hours. Because it had no time constraint, it could focus on each character's feelings and thoughts about the situation around them and could make them feel more realistic. So, to make a game from a movie (or movie from a game) successful, it would help if all the people involved with its production tried to make it something a little different from what has already been done. If they do this, then they will succeed in plotting their way to success.©
|
|
|
Xbox
Aug 8, 2003 14:34:41 GMT -5
Post by Richard on Aug 8, 2003 14:34:41 GMT -5
One more thing, i have an image from a Zelda game (thanks ebay) and it was published by Philips for the Philips CD-i. Anyone actually seen this system? These were easily the worst Zelda games ever created! There were 3, not made by Nintendo, but licensed by Nintendo. They were called Wind of Gamelon, The Faces of Evil, and Zelda's Adventure. Don't even attempt to buy them, I've heard that they are some of the worst games for the CDI, and one of Nintendo's biggest mistakes.
|
|
|
Xbox
Aug 8, 2003 14:43:27 GMT -5
Post by Variable on Aug 8, 2003 14:43:27 GMT -5
I saw some pics of that game too, Link looks like a pansy. With lipstick and such, eww....
I'll take Link to the Past anyday!
|
|